Artificial Intelligence for Games

Auteur: Millington, Ian (Gwent, UK)
Editeur: Taylor & Francis Inc
Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. This book focuses on the problem of improving the quality of AI in games. It includes examples from over 100 real games.
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Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the quality of the AI. This book focuses on the problem of improving the quality of AI in games. It includes examples from over 100 real games.
ISBN / EAN 9780123747310
Auteur Millington, Ian (Gwent, UK)
Editeur Taylor & Francis Inc