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Rigging for Games
"Not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project."
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"Not just another step-by-step manual of loosely related tutorials. Using characters from the video game Tin, it takes you through the real-world creative and technical process of rigging characters for video games and cinematics, allowing readers a complete inside look at a single project."
| ISBN / EAN | 9780415743051 |
|---|---|
| Auteur | Assaf, Eyal |
| Editeur | Taylor & Francis Ltd |