Using Computers Games Across the Curriculum

Auteur: Anderson, Karen
Editeur: Continuum Publishing Corporation
This book provides practical strategies and activities for using digital games in teaching and learning with students aged 11+.
Sur commande
This book provides practical strategies and activities for using digital games in teaching and learning with students aged 11+.
ISBN / EAN 9781441108296
Auteur Anderson, Karen
Editeur Continuum Publishing Corporation